Online: Cohort-Based

This mandatory, one-week (30 hours) course is for professional animation and visual effects artists wanting to learn Toon Boom Harmony workflows to help transition to a Harmony studio. After covering the basics of workflow and the Harmony user interface, including Node-based systems, vector vs bitmap graphics, UI preferences in Harmony and hierarchical character workflow, learners will build a rigged seamless arm, a rigged eye and a rigged mouth. Tonal mattes and shadows will be added to whatever the learner animates.

Please note, this is not a foundational course in how to animate, build (rig) or composite.

Learning Outcomes

At the end of this course, you will be able to:

  • Customize the Harmony node-based interface
  • Contrast Pencil vs Brush strokes and how they are used in designs
  • Add keyframes and assign time increments to individual drawings on the Harmony timeline
  • Demonstrate an understanding of hierarchical motion 
  • Create and apply deformers for shape change
  • Use masks/cutters/seamless systems to create eye, mouth and arm rigs to better understand Harmony builds


Module 1: Introduction to Harmony Interface

Module 2: Motion and Keyframing in Harmony

Module 3: Understanding Builds

Module 4: Layout, Animation and Posing Using Hand-drawn Guide Animation

Module 5: Hand-drawn Effects and Post-Production Effects, plus Deformers and Mimicking Hand-drawn Perspective

Evaluation Method



See program page for overview of required skills and experience

Required Materials

See program page for overview of required software/hardware, etc.


Add the course to your cart to register.

Monday, Tuesday, Wednesday, Thursday, Friday, Saturday 9 a.m. – 4 p.m.

Total sessions 6

Course Reference Number (CRN) 92012

Instructor Maxwell Racz


Have a question for Continuing Studies?

Continuing Studies

CapU Lonsdale
250-125 Victory Ship Way
North Vancouver, British Columbia
Canada V7L 0G5
604 984 4901


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